UNICORN WHO DEV
← RiggerDroid

One character. More movement.

Retarget a compatible animation and examine the result on your character.

01

Connect the model and animation

The workflow uses GLB characters and animations.

02

Adapt the motion

Skeleton mapping prepares the retargeting.

03

Preview

Inspect pose, motion and deformation before exporting.

RiggerDroid visual identity.
KEEP GOING

Stay in control.

Compatibility depends on the skeleton and files. V1 formats and limits will be detailed at launch.

Support